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Addiction Solitaire is a one-deck puzzle where every card is face up and nothing is left to luck until you choose to reshuffle. The Aces are taken out to leave four gaps, and you use those gaps to reorganize cards, sorting each row into a single suit from 2 to King. It belongs to the same family as Gaps and Montana Solitaire, and its quick, one-more-try rounds are where the name comes from.

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Addiction Solitaire Objective

Win Addiction Solitaire by sorting the four rows so that each one runs from 2 to King in a single suit, left to right. The rows can start with any 2, and when you finish, the last space in every row is empty.

All 52 cards are dealt face up into four rows of 13. The four Aces are then taken out, which leaves four empty spaces wherever they landed. There’s no stock, waste pile, or foundation. Everything happens in the grid.

addiction solitaire grid showing a locked row of clubs, the space after the 5 of spades taking the 6 of spades, a first column space for any 2, and a blocked space after a King

Addiction Solitaire Rules

  • Fill a gap with the next card in suit. A gap takes the card of the same suit that’s one rank higher than the card to its left. For example, the space after the 5♠ takes the 6♠, and the space after the 9♥ takes the 10♥.
  • Any 2 can start a row. A gap in the first column takes any 2.
  • Some gaps are blocked. Nothing can go after a King, and a gap right after another gap can’t be filled until the one before it is. Gaps you can fill are outlined in green, and blocked gaps are outlined in red.
  • Moving a card leaves a new gap. Every move opens the space the card came from, so one move often sets up the next.
  • Reshuffle up to three times. When you’re stuck, or whenever you like, the Reshuffle button mixes up the cards that aren’t in place yet and deals them again.

To move a card, click or drag it to place it in the one gap it fits. You can also click a gap to highlight the card that belongs there. If a 2 could start more than one row, click the 2 and then the gap you want.

The game is over when no gap can be filled and you have no reshuffles left. If you get stuck, Undo takes back a move and Hint points out a useful one. Choose Restart to replay the same deal or New Game for a fresh one. Every deal can be won. Each one is won by a computer player that can’t see how the reshuffles will fall, just as you can’t, before it’s dealt.

How Reshuffles Work

A row that starts with a 2 in the first column and continues in suit (2♣, 3♣, 4♣, and so on) is locked in place. Locked cards are shaded green so you can see which can’t be moved.

When you reshuffle, the locked cards stay where they are. Every other card, along with the four Aces, is shuffled and dealt back into the open spaces. The Aces are then taken out again, leaving four new gaps wherever they landed.

Each deal reshuffles the same way every time, so using Undo and reshuffling again gives the same result.

Addiction Solitaire vs. Gaps vs. Montana

Addiction, Gaps, and Montana Solitaire are close relatives that share the same layout and the same way of filling gaps. The differences are in the reshuffles.

  • Addiction Solitaire. Three reshuffles, and the new gaps land wherever the Aces fall.
  • Gaps Solitaire. Usually three reshuffles too, but after each one the gaps are placed right after the locked cards in every row, so each row has a gap ready to extend it.
  • Montana Solitaire. The name most often used in the United States. The rules are usually the same as Gaps, though some versions allow only two reshuffles.
addiction solitaire chain that ends well, the 9 of diamonds after the 8 of diamonds, the 7 of clubs after the 6 of clubs, then the 6 of spades joining a locked row of spades

Tips and Strategies to Win Addiction Solitaire

  • Start rows with the right 2s. When a gap opens in the first column, choose the 2 whose suit already has the most cards in order somewhere else, so the row can grow quickly.
  • Extend locked rows first. Cards added to a locked row stay put through every reshuffle, so they’re permanent progress.
  • Plan chains that end well. Before you start a chain, follow it to the end. The best chains finish by adding a card to a locked row or by leaving a gap that can still be filled. A chain that ends with a gap after a King stalls.
  • Avoid leaving a gap behind a King. Nothing can go after a King, so a gap there stays empty until the next reshuffle. Hold off on moving the card after a King until you have no better move. When you can, move the King itself into the gap after the Queen of its suit instead. The gap the King leaves behind can still be filled, so you keep your options open.
  • Save reshuffles for when you’re stuck. Make every move you can before you reshuffle, so as many cards as possible are locked in place first.

Your score rewards efficient play, so winning faster and in fewer moves scores higher. Every card you move, every reshuffle, and every Undo or Hint counts as a move. Learn more about how Solitaire is scored and create a free account to see your stats and see how you stack up on the leaderboard.